Home Technology Mobile Gaming Market Size, Share, Trends & Growth Forecast by 2033

Mobile Gaming Market Size & Outlook, 2025-2033

Mobile Gaming Market Size, Share & Trends Analysis Report By Monetization Type (In-app Purchases, Paid Apps, Advertising), By Device Type (Smartphone, Smartwatch, PDA, Tablet, Others), By Gaming Vertical (Money Games, Non Money Games), By Genre (Casual, Action and Adventure, Strategy, Puzzle, Sports, Educational, Arcade, Roleplaying), By Platform (IOS, Android, Other Third-party Stores) and By Region(North America, Europe, APAC, Middle East and Africa, LATAM) Forecasts, 2025-2033

Report Code: SRTE1721DR
Last Updated : May, 2025
Pages : 110
Author : Pavan Warade
Format : PDF, Excel

Table Of Content

  1. Executive Summary

    1. Research Objectives
    2. Limitations & Assumptions
    3. Market Scope & Segmentation
    4. Currency & Pricing Considered
    1. Emerging Regions / Countries
    2. Emerging Companies
    3. Emerging Applications / End Use
    1. Drivers
    2. Market Warning Factors
    3. Latest Macro Economic Indicators
    4. Geopolitical Impact
    5. Technology Factors
    1. Porters Five Forces Analysis
    2. Value Chain Analysis
    1. North America
    2. Europe
    3. APAC
    4. Middle East and Africa
    5. LATAM
  2. ESG Trends

    1. Global Mobile Gaming Market Introduction
    2. By Monetization Type
      1. Introduction
        1. Monetization Type By Value
      2. In-app Purchases
        1. By Value
      3. Paid Apps
        1. By Value
      4. Advertising
        1. By Value
    3. By Device Type
      1. Introduction
        1. Device Type By Value
      2. Smartphone
        1. By Value
      3. Smartwatch
        1. By Value
      4. PDA
        1. By Value
      5. Tablet
        1. By Value
      6. Others
        1. By Value
    4. By Gaming Vertical
      1. Introduction
        1. Gaming Vertical By Value
      2. Money Games
        1. By Value
      3. Non Money Games
        1. By Value
    5. By Genre
      1. Introduction
        1. Genre By Value
      2. Casual
        1. By Value
      3. Action and Adventure
        1. By Value
      4. Strategy
        1. By Value
      5. Puzzle
        1. By Value
      6. Sports
        1. By Value
      7. Educational
        1. By Value
      8. Arcade
        1. By Value
      9. Roleplaying
        1. By Value
    6. By Platform
      1. Introduction
        1. Platform By Value
      2. IOS
        1. By Value
      3. Android
        1. By Value
      4. Other Third-party Stores
        1. By Value
    1. Introduction
    2. By Monetization Type
      1. Introduction
        1. Monetization Type By Value
      2. In-app Purchases
        1. By Value
      3. Paid Apps
        1. By Value
      4. Advertising
        1. By Value
    3. By Device Type
      1. Introduction
        1. Device Type By Value
      2. Smartphone
        1. By Value
      3. Smartwatch
        1. By Value
      4. PDA
        1. By Value
      5. Tablet
        1. By Value
      6. Others
        1. By Value
    4. By Gaming Vertical
      1. Introduction
        1. Gaming Vertical By Value
      2. Money Games
        1. By Value
      3. Non Money Games
        1. By Value
    5. By Genre
      1. Introduction
        1. Genre By Value
      2. Casual
        1. By Value
      3. Action and Adventure
        1. By Value
      4. Strategy
        1. By Value
      5. Puzzle
        1. By Value
      6. Sports
        1. By Value
      7. Educational
        1. By Value
      8. Arcade
        1. By Value
      9. Roleplaying
        1. By Value
    6. By Platform
      1. Introduction
        1. Platform By Value
      2. IOS
        1. By Value
      3. Android
        1. By Value
      4. Other Third-party Stores
        1. By Value
    7. U.S.
      1. By Monetization Type
        1. Introduction
          1. Monetization Type By Value
        2. In-app Purchases
          1. By Value
        3. Paid Apps
          1. By Value
        4. Advertising
          1. By Value
      2. By Device Type
        1. Introduction
          1. Device Type By Value
        2. Smartphone
          1. By Value
        3. Smartwatch
          1. By Value
        4. PDA
          1. By Value
        5. Tablet
          1. By Value
        6. Others
          1. By Value
      3. By Gaming Vertical
        1. Introduction
          1. Gaming Vertical By Value
        2. Money Games
          1. By Value
        3. Non Money Games
          1. By Value
      4. By Genre
        1. Introduction
          1. Genre By Value
        2. Casual
          1. By Value
        3. Action and Adventure
          1. By Value
        4. Strategy
          1. By Value
        5. Puzzle
          1. By Value
        6. Sports
          1. By Value
        7. Educational
          1. By Value
        8. Arcade
          1. By Value
        9. Roleplaying
          1. By Value
      5. By Platform
        1. Introduction
          1. Platform By Value
        2. IOS
          1. By Value
        3. Android
          1. By Value
        4. Other Third-party Stores
          1. By Value
    8. Canada
    1. Introduction
    2. By Monetization Type
      1. Introduction
        1. Monetization Type By Value
      2. In-app Purchases
        1. By Value
      3. Paid Apps
        1. By Value
      4. Advertising
        1. By Value
    3. By Device Type
      1. Introduction
        1. Device Type By Value
      2. Smartphone
        1. By Value
      3. Smartwatch
        1. By Value
      4. PDA
        1. By Value
      5. Tablet
        1. By Value
      6. Others
        1. By Value
    4. By Gaming Vertical
      1. Introduction
        1. Gaming Vertical By Value
      2. Money Games
        1. By Value
      3. Non Money Games
        1. By Value
    5. By Genre
      1. Introduction
        1. Genre By Value
      2. Casual
        1. By Value
      3. Action and Adventure
        1. By Value
      4. Strategy
        1. By Value
      5. Puzzle
        1. By Value
      6. Sports
        1. By Value
      7. Educational
        1. By Value
      8. Arcade
        1. By Value
      9. Roleplaying
        1. By Value
    6. By Platform
      1. Introduction
        1. Platform By Value
      2. IOS
        1. By Value
      3. Android
        1. By Value
      4. Other Third-party Stores
        1. By Value
    7. U.K.
      1. By Monetization Type
        1. Introduction
          1. Monetization Type By Value
        2. In-app Purchases
          1. By Value
        3. Paid Apps
          1. By Value
        4. Advertising
          1. By Value
      2. By Device Type
        1. Introduction
          1. Device Type By Value
        2. Smartphone
          1. By Value
        3. Smartwatch
          1. By Value
        4. PDA
          1. By Value
        5. Tablet
          1. By Value
        6. Others
          1. By Value
      3. By Gaming Vertical
        1. Introduction
          1. Gaming Vertical By Value
        2. Money Games
          1. By Value
        3. Non Money Games
          1. By Value
      4. By Genre
        1. Introduction
          1. Genre By Value
        2. Casual
          1. By Value
        3. Action and Adventure
          1. By Value
        4. Strategy
          1. By Value
        5. Puzzle
          1. By Value
        6. Sports
          1. By Value
        7. Educational
          1. By Value
        8. Arcade
          1. By Value
        9. Roleplaying
          1. By Value
      5. By Platform
        1. Introduction
          1. Platform By Value
        2. IOS
          1. By Value
        3. Android
          1. By Value
        4. Other Third-party Stores
          1. By Value
    8. Germany
    9. France
    10. Spain
    11. Italy
    12. Russia
    13. Nordic
    14. Benelux
    15. Rest of Europe
    1. Introduction
    2. By Monetization Type
      1. Introduction
        1. Monetization Type By Value
      2. In-app Purchases
        1. By Value
      3. Paid Apps
        1. By Value
      4. Advertising
        1. By Value
    3. By Device Type
      1. Introduction
        1. Device Type By Value
      2. Smartphone
        1. By Value
      3. Smartwatch
        1. By Value
      4. PDA
        1. By Value
      5. Tablet
        1. By Value
      6. Others
        1. By Value
    4. By Gaming Vertical
      1. Introduction
        1. Gaming Vertical By Value
      2. Money Games
        1. By Value
      3. Non Money Games
        1. By Value
    5. By Genre
      1. Introduction
        1. Genre By Value
      2. Casual
        1. By Value
      3. Action and Adventure
        1. By Value
      4. Strategy
        1. By Value
      5. Puzzle
        1. By Value
      6. Sports
        1. By Value
      7. Educational
        1. By Value
      8. Arcade
        1. By Value
      9. Roleplaying
        1. By Value
    6. By Platform
      1. Introduction
        1. Platform By Value
      2. IOS
        1. By Value
      3. Android
        1. By Value
      4. Other Third-party Stores
        1. By Value
    7. China
      1. By Monetization Type
        1. Introduction
          1. Monetization Type By Value
        2. In-app Purchases
          1. By Value
        3. Paid Apps
          1. By Value
        4. Advertising
          1. By Value
      2. By Device Type
        1. Introduction
          1. Device Type By Value
        2. Smartphone
          1. By Value
        3. Smartwatch
          1. By Value
        4. PDA
          1. By Value
        5. Tablet
          1. By Value
        6. Others
          1. By Value
      3. By Gaming Vertical
        1. Introduction
          1. Gaming Vertical By Value
        2. Money Games
          1. By Value
        3. Non Money Games
          1. By Value
      4. By Genre
        1. Introduction
          1. Genre By Value
        2. Casual
          1. By Value
        3. Action and Adventure
          1. By Value
        4. Strategy
          1. By Value
        5. Puzzle
          1. By Value
        6. Sports
          1. By Value
        7. Educational
          1. By Value
        8. Arcade
          1. By Value
        9. Roleplaying
          1. By Value
      5. By Platform
        1. Introduction
          1. Platform By Value
        2. IOS
          1. By Value
        3. Android
          1. By Value
        4. Other Third-party Stores
          1. By Value
    8. Korea
    9. Japan
    10. India
    11. Australia
    12. Taiwan
    13. South East Asia
    14. Rest of Asia-Pacific
    1. Introduction
    2. By Monetization Type
      1. Introduction
        1. Monetization Type By Value
      2. In-app Purchases
        1. By Value
      3. Paid Apps
        1. By Value
      4. Advertising
        1. By Value
    3. By Device Type
      1. Introduction
        1. Device Type By Value
      2. Smartphone
        1. By Value
      3. Smartwatch
        1. By Value
      4. PDA
        1. By Value
      5. Tablet
        1. By Value
      6. Others
        1. By Value
    4. By Gaming Vertical
      1. Introduction
        1. Gaming Vertical By Value
      2. Money Games
        1. By Value
      3. Non Money Games
        1. By Value
    5. By Genre
      1. Introduction
        1. Genre By Value
      2. Casual
        1. By Value
      3. Action and Adventure
        1. By Value
      4. Strategy
        1. By Value
      5. Puzzle
        1. By Value
      6. Sports
        1. By Value
      7. Educational
        1. By Value
      8. Arcade
        1. By Value
      9. Roleplaying
        1. By Value
    6. By Platform
      1. Introduction
        1. Platform By Value
      2. IOS
        1. By Value
      3. Android
        1. By Value
      4. Other Third-party Stores
        1. By Value
    7. UAE
      1. By Monetization Type
        1. Introduction
          1. Monetization Type By Value
        2. In-app Purchases
          1. By Value
        3. Paid Apps
          1. By Value
        4. Advertising
          1. By Value
      2. By Device Type
        1. Introduction
          1. Device Type By Value
        2. Smartphone
          1. By Value
        3. Smartwatch
          1. By Value
        4. PDA
          1. By Value
        5. Tablet
          1. By Value
        6. Others
          1. By Value
      3. By Gaming Vertical
        1. Introduction
          1. Gaming Vertical By Value
        2. Money Games
          1. By Value
        3. Non Money Games
          1. By Value
      4. By Genre
        1. Introduction
          1. Genre By Value
        2. Casual
          1. By Value
        3. Action and Adventure
          1. By Value
        4. Strategy
          1. By Value
        5. Puzzle
          1. By Value
        6. Sports
          1. By Value
        7. Educational
          1. By Value
        8. Arcade
          1. By Value
        9. Roleplaying
          1. By Value
      5. By Platform
        1. Introduction
          1. Platform By Value
        2. IOS
          1. By Value
        3. Android
          1. By Value
        4. Other Third-party Stores
          1. By Value
    8. Turkey
    9. Saudi Arabia
    10. South Africa
    11. Egypt
    12. Nigeria
    13. Rest of MEA
    1. Introduction
    2. By Monetization Type
      1. Introduction
        1. Monetization Type By Value
      2. In-app Purchases
        1. By Value
      3. Paid Apps
        1. By Value
      4. Advertising
        1. By Value
    3. By Device Type
      1. Introduction
        1. Device Type By Value
      2. Smartphone
        1. By Value
      3. Smartwatch
        1. By Value
      4. PDA
        1. By Value
      5. Tablet
        1. By Value
      6. Others
        1. By Value
    4. By Gaming Vertical
      1. Introduction
        1. Gaming Vertical By Value
      2. Money Games
        1. By Value
      3. Non Money Games
        1. By Value
    5. By Genre
      1. Introduction
        1. Genre By Value
      2. Casual
        1. By Value
      3. Action and Adventure
        1. By Value
      4. Strategy
        1. By Value
      5. Puzzle
        1. By Value
      6. Sports
        1. By Value
      7. Educational
        1. By Value
      8. Arcade
        1. By Value
      9. Roleplaying
        1. By Value
    6. By Platform
      1. Introduction
        1. Platform By Value
      2. IOS
        1. By Value
      3. Android
        1. By Value
      4. Other Third-party Stores
        1. By Value
    7. Brazil
      1. By Monetization Type
        1. Introduction
          1. Monetization Type By Value
        2. In-app Purchases
          1. By Value
        3. Paid Apps
          1. By Value
        4. Advertising
          1. By Value
      2. By Device Type
        1. Introduction
          1. Device Type By Value
        2. Smartphone
          1. By Value
        3. Smartwatch
          1. By Value
        4. PDA
          1. By Value
        5. Tablet
          1. By Value
        6. Others
          1. By Value
      3. By Gaming Vertical
        1. Introduction
          1. Gaming Vertical By Value
        2. Money Games
          1. By Value
        3. Non Money Games
          1. By Value
      4. By Genre
        1. Introduction
          1. Genre By Value
        2. Casual
          1. By Value
        3. Action and Adventure
          1. By Value
        4. Strategy
          1. By Value
        5. Puzzle
          1. By Value
        6. Sports
          1. By Value
        7. Educational
          1. By Value
        8. Arcade
          1. By Value
        9. Roleplaying
          1. By Value
      5. By Platform
        1. Introduction
          1. Platform By Value
        2. IOS
          1. By Value
        3. Android
          1. By Value
        4. Other Third-party Stores
          1. By Value
    8. Mexico
    9. Argentina
    10. Chile
    11. Colombia
    12. Rest of LATAM
    1. Mobile Gaming Market Share By Players
    2. M&A Agreements & Collaboration Analysis
    1. Supersonic
      1. Overview
      2. Business Information
      3. Revenue
      4. ASP
      5. SWOT Analysis
      6. Recent Developments
    2. Rollic
    3. Ascella Mobile
    4. Crazy Labs
    5. SayGames
    6. Outfit7
    7. Tencent Holdings Limited
    8. Nintendo Co. Ltd
    9. Activision Blizzard Inc.
    10. Zynga Inc.
    11. GungHo Online Entertainment Inc. ( SoftBank Group)
    12. Electronic Arts Inc.
    13.  Kabam Games Inc.
    14. Rovio Entertainment Corporation
    15. NCsoft Corporation
    16. Ubisoft
    17. NetEase Inc.
    18. Glu Mobile 
    19. Reliance Games
    1. Research Data
      1. Secondary Data
        1. Major secondary sources
        2. Key data from secondary sources
      2. Primary Data
        1. Key data from primary sources
        2. Breakdown of primaries
      3. Secondary And Primary Research
        1. Key industry insights
    2. Market Size Estimation
      1. Bottom-Up Approach
      2. Top-Down Approach
      3. Market Projection
    3. Research Assumptions
      1. Assumptions
    4. Limitations
    5. Risk Assessment
    1. Discussion Guide
    2. Customization Options
    3. Related Reports
  3. Disclaimer

Available for purchase with detailed segment data, forecasts, and regional insights.

Get This Report

Download Free Sample

Note: Please ensure you provide an active email address as we will be sending sample details via email.
The button will be active once the above form is filled

Our Clients:

LG Electronics
AMCAD Engineering
KOBE STEEL LTD.
Hindustan National Glass & Industries Limited
Voith Group
International Paper
Hansol Paper
Whirlpool Corporation
Sony
Samsung Electronics
Qualcomm
Google
Fiserv
Veto-Pharma
Nippon Becton Dickinson
Merck
Argon Medical Devices
Abbott
Ajinomoto
Denon
Doosan
Meiji Seika Kaisha Ltd
LG Chemicals
LCY chemical group
Bayer
Airrane
BASF
Toyota Industries
Nissan Motors
Neenah
Mitsubishi
Hyundai Motor Company

We are featured on :