Home Press Release Increasing Availability and Affordability of Mobile Games to Foster Growth of the Game Engine Industry During the Forecast Period (2019-2026)

Increasing Availability and Affordability of Mobile Games to Foster Growth of the Game Engine Industry During the Forecast Period (2019-2026)

Introduction

A games engine is a piece of software that allows to create and develop video games for various platforms. Visuals, physics, music, and input functions are all possible with game engines. Game engines are usually developed with a specially designed development tool that allows users to edit game-level script files in an open environment.

Expanding Gaming Industry to Drive Demand for Games Engines Software

The growing gaming business has spawned the game engine sector, which powers many 3D games. People have embraced gaming greatly. Also, the current pandemic event benefited the gaming engine business.

In 2020, the Entertainment Software Association said, "More than 214 million Americans play video games an hour or more every week. In 75% of the US households, someone plays. Overall, 64% of adults and 70% of those under 18 routinely play video games."

Increasing Diversity in the Gaming Industry to Create Lucrative Opportunities for Games Engine Market

It is a myth that all PC and console players are young, single men. Many cultural practices both inside and outside the gaming industry have led to the perception that video games are mostly played by males. More women than ever are playing mobile games. "49 % gamers are women," according to a Google Play-commissioned Newzoo Study of over 3,330 US respondents aged 10–65. Cloud gaming and related technologies have also made the video game business more accessible, and non-gamers can utilize them perfectly well.

Impact of COVID-19

Before the pandemic, demand for games engines grew in industrialized and developing nations. In the game business, technology progressed steadily. As the developing nation's internet access improved, so did the demand for online gaming. The market participants were creating new games to entice more clients. During the pandemic, demand for the gaming engine increased due to lockdown and movement restrictions.  This raised demand for game engines among developers to create fun games for families and friends.

Following the lockdown, the gaming industry is projected to surge in the demand for game engines. Many individuals, especially youngsters, are embracing and enjoying indoor activities. As a result, the market for games engines will grow. Market players are creating superior technology games engines. This has simplified the usage of game engine so that anybody can create and construct a game that can be played.

Regional Insights

The GSMA predicts 328 million smartphone users in North America by 2025. By 2025, the area may see a rise in global mobile user penetration (86%) and internet usage (80%). This region has technologically advanced devices. As smartphones are vital to market growth, the area has a lot of space to grow over the forecast period.

During the forecast timeframe, the Europe games engine market grew steadily. Technological developments have improved visuals and game experiences, leading to growth. Creating games compatible with major game engines has helped lower development costs.

Key Highlights

  • The global games engine market was valued at USD 2039 million in 2018, and it is predicted to grow at a CAGR of 13.69 % from 2022 to 2030
  • By type, the 3D games engines have acquired the highest market share in 2021
  • By application, the mobile games segment is expected to grow at an elevated CAGR of 14.25% by 2030
  • North America and Europe were the two dominant markets for games engine software in 2021

Competitive Players

Recent Developments

Market News

  • In October 2021, Unity Technologies announced the launch of a new platform, Unity Gaming Services that unifies the company’s existing Operate Solutions for games and introduces new tools and services.
  • In August 2021, Unity Technologies announced the acquisition of Parsec, a remote desktop and streaming technology company that allows gaming and creative professionals to work together from anywhere.
  • In March 2022, Epic Games announced that it is coming up with a PC Building Simulator 2 this year. This is the sequel of the PC building simulator.

Segmentation

Games Engine Market: Segmentation

By Type

  • 3D Game Engines
  • 2.5D Game Engines
  • 2D Game Engines

By Application

  • PC and Console Games
  • Mobile Games
  • TV Games

By Region

  • North America
  • Europe
  • Asia-Pacific
  • LAMEA

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