Home Technology Anime Market Size, Share & Growth opportunities by 2030

Anime Market

Anime Market Size, Share & Trends Analysis Report By Merchandising (Toys and Collectibles, Apparel), By License to Consumer Goods (Stationery, school supplies, Home goods), By Digital Downloads (Episodes and soundtracks, Digital art), By Publishing (Comics and Manga, Books and Novels), By Events and Experiences (Conventions and Tours, Theme Parks and Attractions), By Advertising and Sponsorship (Product Placement (Incorporate product in anime), Sponsorship Deals), By Gaming and Apps (Mobile Apps, Web-based apps), By Social Media and Content Creation (YouTube and Patreon (Interviews, behind scenes, un-cut), MetaVerse (Avatars and Characters) and By Region(North America, Europe, APAC, Middle East and Africa, LATAM) Forecasts, 2022-2030

Report Code: SRTE3364DR
Study Period 2018-2030 CAGR 9.6%
Historical Period 2018-2020 Forecast Period 2022-2030
Base Year 2021 Base Year Market Size USD 23.56 Billion
Forecast Year 2030 Forecast Year Market Size USD 58.92 Billion
Largest Market Japan Fastest Growing Market Middle East and Africa 
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Market Segmentation

  1. Anime Market, By Merchandising (2020-2030)
    1. Toys and Collectibles
    2. Apparel
  2. Anime Market, By License to Consumer Goods (2020-2030)
    1. Stationery, school supplies
    2. Home goods
  3. Anime Market, By Digital Downloads (2020-2030)
    1. Episodes and soundtracks
    2. Digital art
  4. Anime Market, By Publishing (2020-2030)
    1. Comics and Manga
    2. Books and Novels
  5. Anime Market, By Events and Experiences (2020-2030)
    1. Conventions and Tours
    2. Theme Parks and Attractions
  6. Anime Market, By Advertising and Sponsorship (2020-2030)
    1. Product Placement (Incorporate product in anime)
    2. Sponsorship Deals
  7. Anime Market, By Gaming and Apps (2020-2030)
    1. Mobile Apps
    2. Web-based apps
  8. Anime Market, By Social Media and Content Creation (2020-2030)
    1. YouTube and Patreon (Interviews, behind scenes, un-cut)
    2. MetaVerse (Avatars and Characters
    1. North America
      1. North America Anime Market, By Merchandising
        1. Toys and Collectibles
          1. Apparel
          2. North America Anime Market, By License to Consumer Goods
            1. Stationery, school supplies
              1. Home goods
              2. North America Anime Market, By Digital Downloads
                1. Episodes and soundtracks
                  1. Digital art
                  2. North America Anime Market, By Publishing
                    1. Comics and Manga
                      1. Books and Novels
                      2. North America Anime Market, By Events and Experiences
                        1. Conventions and Tours
                          1. Theme Parks and Attractions
                          2. North America Anime Market, By Advertising and Sponsorship
                            1. Product Placement (Incorporate product in anime)
                              1. Sponsorship Deals
                              2. North America Anime Market, By Gaming and Apps
                                1. Mobile Apps
                                  1. Web-based apps
                                  2. North America Anime Market, By Social Media and Content Creation
                                    1. YouTube and Patreon (Interviews, behind scenes, un-cut)
                                      1. MetaVerse (Avatars and Characters
                                      2. U.S.
                                        1. U.S. Anime Market, By Merchandising
                                          1. Toys and Collectibles
                                            1. Apparel
                                            2. U.S. Anime Market, By License to Consumer Goods
                                              1. Stationery, school supplies
                                                1. Home goods
                                                2. U.S. Anime Market, By Digital Downloads
                                                  1. Episodes and soundtracks
                                                    1. Digital art
                                                    2. U.S. Anime Market, By Publishing
                                                      1. Comics and Manga
                                                        1. Books and Novels
                                                        2. U.S. Anime Market, By Events and Experiences
                                                          1. Conventions and Tours
                                                            1. Theme Parks and Attractions
                                                            2. U.S. Anime Market, By Advertising and Sponsorship
                                                              1. Product Placement (Incorporate product in anime)
                                                                1. Sponsorship Deals
                                                                2. U.S. Anime Market, By Gaming and Apps
                                                                  1. Mobile Apps
                                                                    1. Web-based apps
                                                                    2. U.S. Anime Market, By Social Media and Content Creation
                                                                      1. YouTube and Patreon (Interviews, behind scenes, un-cut)
                                                                        1. MetaVerse (Avatars and Characters
                                                                      2. Canada
                                                                    3. Europe
                                                                      1. Europe Anime Market, By Merchandising
                                                                        1. Toys and Collectibles
                                                                          1. Apparel
                                                                          2. Europe Anime Market, By License to Consumer Goods
                                                                            1. Stationery, school supplies
                                                                              1. Home goods
                                                                              2. Europe Anime Market, By Digital Downloads
                                                                                1. Episodes and soundtracks
                                                                                  1. Digital art
                                                                                  2. Europe Anime Market, By Publishing
                                                                                    1. Comics and Manga
                                                                                      1. Books and Novels
                                                                                      2. Europe Anime Market, By Events and Experiences
                                                                                        1. Conventions and Tours
                                                                                          1. Theme Parks and Attractions
                                                                                          2. Europe Anime Market, By Advertising and Sponsorship
                                                                                            1. Product Placement (Incorporate product in anime)
                                                                                              1. Sponsorship Deals
                                                                                              2. Europe Anime Market, By Gaming and Apps
                                                                                                1. Mobile Apps
                                                                                                  1. Web-based apps
                                                                                                  2. Europe Anime Market, By Social Media and Content Creation
                                                                                                    1. YouTube and Patreon (Interviews, behind scenes, un-cut)
                                                                                                      1. MetaVerse (Avatars and Characters
                                                                                                      2. U.K.
                                                                                                        1. U.K. Anime Market, By Merchandising
                                                                                                          1. Toys and Collectibles
                                                                                                            1. Apparel
                                                                                                            2. U.K. Anime Market, By License to Consumer Goods
                                                                                                              1. Stationery, school supplies
                                                                                                                1. Home goods
                                                                                                                2. U.K. Anime Market, By Digital Downloads
                                                                                                                  1. Episodes and soundtracks
                                                                                                                    1. Digital art
                                                                                                                    2. U.K. Anime Market, By Publishing
                                                                                                                      1. Comics and Manga
                                                                                                                        1. Books and Novels
                                                                                                                        2. U.K. Anime Market, By Events and Experiences
                                                                                                                          1. Conventions and Tours
                                                                                                                            1. Theme Parks and Attractions
                                                                                                                            2. U.K. Anime Market, By Advertising and Sponsorship
                                                                                                                              1. Product Placement (Incorporate product in anime)
                                                                                                                                1. Sponsorship Deals
                                                                                                                                2. U.K. Anime Market, By Gaming and Apps
                                                                                                                                  1. Mobile Apps
                                                                                                                                    1. Web-based apps
                                                                                                                                    2. U.K. Anime Market, By Social Media and Content Creation
                                                                                                                                      1. YouTube and Patreon (Interviews, behind scenes, un-cut)
                                                                                                                                        1. MetaVerse (Avatars and Characters
                                                                                                                                      2. Germany
                                                                                                                                      3. France
                                                                                                                                      4. Spain
                                                                                                                                      5. Italy
                                                                                                                                      6. Russia
                                                                                                                                      7. Nordic
                                                                                                                                      8. Benelux
                                                                                                                                      9. Rest of Europe
                                                                                                                                    3. APAC
                                                                                                                                      1. APAC Anime Market, By Merchandising
                                                                                                                                        1. Toys and Collectibles
                                                                                                                                          1. Apparel
                                                                                                                                          2. APAC Anime Market, By License to Consumer Goods
                                                                                                                                            1. Stationery, school supplies
                                                                                                                                              1. Home goods
                                                                                                                                              2. APAC Anime Market, By Digital Downloads
                                                                                                                                                1. Episodes and soundtracks
                                                                                                                                                  1. Digital art
                                                                                                                                                  2. APAC Anime Market, By Publishing
                                                                                                                                                    1. Comics and Manga
                                                                                                                                                      1. Books and Novels
                                                                                                                                                      2. APAC Anime Market, By Events and Experiences
                                                                                                                                                        1. Conventions and Tours
                                                                                                                                                          1. Theme Parks and Attractions
                                                                                                                                                          2. APAC Anime Market, By Advertising and Sponsorship
                                                                                                                                                            1. Product Placement (Incorporate product in anime)
                                                                                                                                                              1. Sponsorship Deals
                                                                                                                                                              2. APAC Anime Market, By Gaming and Apps
                                                                                                                                                                1. Mobile Apps
                                                                                                                                                                  1. Web-based apps
                                                                                                                                                                  2. APAC Anime Market, By Social Media and Content Creation
                                                                                                                                                                    1. YouTube and Patreon (Interviews, behind scenes, un-cut)
                                                                                                                                                                      1. MetaVerse (Avatars and Characters
                                                                                                                                                                      2. China
                                                                                                                                                                        1. China Anime Market, By Merchandising
                                                                                                                                                                          1. Toys and Collectibles
                                                                                                                                                                            1. Apparel
                                                                                                                                                                            2. China Anime Market, By License to Consumer Goods
                                                                                                                                                                              1. Stationery, school supplies
                                                                                                                                                                                1. Home goods
                                                                                                                                                                                2. China Anime Market, By Digital Downloads
                                                                                                                                                                                  1. Episodes and soundtracks
                                                                                                                                                                                    1. Digital art
                                                                                                                                                                                    2. China Anime Market, By Publishing
                                                                                                                                                                                      1. Comics and Manga
                                                                                                                                                                                        1. Books and Novels
                                                                                                                                                                                        2. China Anime Market, By Events and Experiences
                                                                                                                                                                                          1. Conventions and Tours
                                                                                                                                                                                            1. Theme Parks and Attractions
                                                                                                                                                                                            2. China Anime Market, By Advertising and Sponsorship
                                                                                                                                                                                              1. Product Placement (Incorporate product in anime)
                                                                                                                                                                                                1. Sponsorship Deals
                                                                                                                                                                                                2. China Anime Market, By Gaming and Apps
                                                                                                                                                                                                  1. Mobile Apps
                                                                                                                                                                                                    1. Web-based apps
                                                                                                                                                                                                    2. China Anime Market, By Social Media and Content Creation
                                                                                                                                                                                                      1. YouTube and Patreon (Interviews, behind scenes, un-cut)
                                                                                                                                                                                                        1. MetaVerse (Avatars and Characters
                                                                                                                                                                                                      2. Korea
                                                                                                                                                                                                      3. Japan
                                                                                                                                                                                                      4. India
                                                                                                                                                                                                      5. Australia
                                                                                                                                                                                                      6. Taiwan
                                                                                                                                                                                                      7. South East Asia
                                                                                                                                                                                                      8. Rest of Asia-Pacific
                                                                                                                                                                                                    3. Middle East and Africa
                                                                                                                                                                                                      1. Middle East and Africa Anime Market, By Merchandising
                                                                                                                                                                                                        1. Toys and Collectibles
                                                                                                                                                                                                          1. Apparel
                                                                                                                                                                                                          2. Middle East and Africa Anime Market, By License to Consumer Goods
                                                                                                                                                                                                            1. Stationery, school supplies
                                                                                                                                                                                                              1. Home goods
                                                                                                                                                                                                              2. Middle East and Africa Anime Market, By Digital Downloads
                                                                                                                                                                                                                1. Episodes and soundtracks
                                                                                                                                                                                                                  1. Digital art
                                                                                                                                                                                                                  2. Middle East and Africa Anime Market, By Publishing
                                                                                                                                                                                                                    1. Comics and Manga
                                                                                                                                                                                                                      1. Books and Novels
                                                                                                                                                                                                                      2. Middle East and Africa Anime Market, By Events and Experiences
                                                                                                                                                                                                                        1. Conventions and Tours
                                                                                                                                                                                                                          1. Theme Parks and Attractions
                                                                                                                                                                                                                          2. Middle East and Africa Anime Market, By Advertising and Sponsorship
                                                                                                                                                                                                                            1. Product Placement (Incorporate product in anime)
                                                                                                                                                                                                                              1. Sponsorship Deals
                                                                                                                                                                                                                              2. Middle East and Africa Anime Market, By Gaming and Apps
                                                                                                                                                                                                                                1. Mobile Apps
                                                                                                                                                                                                                                  1. Web-based apps
                                                                                                                                                                                                                                  2. Middle East and Africa Anime Market, By Social Media and Content Creation
                                                                                                                                                                                                                                    1. YouTube and Patreon (Interviews, behind scenes, un-cut)
                                                                                                                                                                                                                                      1. MetaVerse (Avatars and Characters
                                                                                                                                                                                                                                      2. UAE
                                                                                                                                                                                                                                        1. UAE Anime Market, By Merchandising
                                                                                                                                                                                                                                          1. Toys and Collectibles
                                                                                                                                                                                                                                            1. Apparel
                                                                                                                                                                                                                                            2. UAE Anime Market, By License to Consumer Goods
                                                                                                                                                                                                                                              1. Stationery, school supplies
                                                                                                                                                                                                                                                1. Home goods
                                                                                                                                                                                                                                                2. UAE Anime Market, By Digital Downloads
                                                                                                                                                                                                                                                  1. Episodes and soundtracks
                                                                                                                                                                                                                                                    1. Digital art
                                                                                                                                                                                                                                                    2. UAE Anime Market, By Publishing
                                                                                                                                                                                                                                                      1. Comics and Manga
                                                                                                                                                                                                                                                        1. Books and Novels
                                                                                                                                                                                                                                                        2. UAE Anime Market, By Events and Experiences
                                                                                                                                                                                                                                                          1. Conventions and Tours
                                                                                                                                                                                                                                                            1. Theme Parks and Attractions
                                                                                                                                                                                                                                                            2. UAE Anime Market, By Advertising and Sponsorship
                                                                                                                                                                                                                                                              1. Product Placement (Incorporate product in anime)
                                                                                                                                                                                                                                                                1. Sponsorship Deals
                                                                                                                                                                                                                                                                2. UAE Anime Market, By Gaming and Apps
                                                                                                                                                                                                                                                                  1. Mobile Apps
                                                                                                                                                                                                                                                                    1. Web-based apps
                                                                                                                                                                                                                                                                    2. UAE Anime Market, By Social Media and Content Creation
                                                                                                                                                                                                                                                                      1. YouTube and Patreon (Interviews, behind scenes, un-cut)
                                                                                                                                                                                                                                                                        1. MetaVerse (Avatars and Characters
                                                                                                                                                                                                                                                                      2. Turkey
                                                                                                                                                                                                                                                                      3. Saudi Arabia
                                                                                                                                                                                                                                                                      4. South Africa
                                                                                                                                                                                                                                                                      5. Egypt
                                                                                                                                                                                                                                                                      6. Nigeria
                                                                                                                                                                                                                                                                      7. Rest of MEA
                                                                                                                                                                                                                                                                    3. LATAM
                                                                                                                                                                                                                                                                      1. LATAM Anime Market, By Merchandising
                                                                                                                                                                                                                                                                        1. Toys and Collectibles
                                                                                                                                                                                                                                                                          1. Apparel
                                                                                                                                                                                                                                                                          2. LATAM Anime Market, By License to Consumer Goods
                                                                                                                                                                                                                                                                            1. Stationery, school supplies
                                                                                                                                                                                                                                                                              1. Home goods
                                                                                                                                                                                                                                                                              2. LATAM Anime Market, By Digital Downloads
                                                                                                                                                                                                                                                                                1. Episodes and soundtracks
                                                                                                                                                                                                                                                                                  1. Digital art
                                                                                                                                                                                                                                                                                  2. LATAM Anime Market, By Publishing
                                                                                                                                                                                                                                                                                    1. Comics and Manga
                                                                                                                                                                                                                                                                                      1. Books and Novels
                                                                                                                                                                                                                                                                                      2. LATAM Anime Market, By Events and Experiences
                                                                                                                                                                                                                                                                                        1. Conventions and Tours
                                                                                                                                                                                                                                                                                          1. Theme Parks and Attractions
                                                                                                                                                                                                                                                                                          2. LATAM Anime Market, By Advertising and Sponsorship
                                                                                                                                                                                                                                                                                            1. Product Placement (Incorporate product in anime)
                                                                                                                                                                                                                                                                                              1. Sponsorship Deals
                                                                                                                                                                                                                                                                                              2. LATAM Anime Market, By Gaming and Apps
                                                                                                                                                                                                                                                                                                1. Mobile Apps
                                                                                                                                                                                                                                                                                                  1. Web-based apps
                                                                                                                                                                                                                                                                                                  2. LATAM Anime Market, By Social Media and Content Creation
                                                                                                                                                                                                                                                                                                    1. YouTube and Patreon (Interviews, behind scenes, un-cut)
                                                                                                                                                                                                                                                                                                      1. MetaVerse (Avatars and Characters
                                                                                                                                                                                                                                                                                                      2. Brazil
                                                                                                                                                                                                                                                                                                        1. Brazil Anime Market, By Merchandising
                                                                                                                                                                                                                                                                                                          1. Toys and Collectibles
                                                                                                                                                                                                                                                                                                            1. Apparel
                                                                                                                                                                                                                                                                                                            2. Brazil Anime Market, By License to Consumer Goods
                                                                                                                                                                                                                                                                                                              1. Stationery, school supplies
                                                                                                                                                                                                                                                                                                                1. Home goods
                                                                                                                                                                                                                                                                                                                2. Brazil Anime Market, By Digital Downloads
                                                                                                                                                                                                                                                                                                                  1. Episodes and soundtracks
                                                                                                                                                                                                                                                                                                                    1. Digital art
                                                                                                                                                                                                                                                                                                                    2. Brazil Anime Market, By Publishing
                                                                                                                                                                                                                                                                                                                      1. Comics and Manga
                                                                                                                                                                                                                                                                                                                        1. Books and Novels
                                                                                                                                                                                                                                                                                                                        2. Brazil Anime Market, By Events and Experiences
                                                                                                                                                                                                                                                                                                                          1. Conventions and Tours
                                                                                                                                                                                                                                                                                                                            1. Theme Parks and Attractions
                                                                                                                                                                                                                                                                                                                            2. Brazil Anime Market, By Advertising and Sponsorship
                                                                                                                                                                                                                                                                                                                              1. Product Placement (Incorporate product in anime)
                                                                                                                                                                                                                                                                                                                                1. Sponsorship Deals
                                                                                                                                                                                                                                                                                                                                2. Brazil Anime Market, By Gaming and Apps
                                                                                                                                                                                                                                                                                                                                  1. Mobile Apps
                                                                                                                                                                                                                                                                                                                                    1. Web-based apps
                                                                                                                                                                                                                                                                                                                                    2. Brazil Anime Market, By Social Media and Content Creation
                                                                                                                                                                                                                                                                                                                                      1. YouTube and Patreon (Interviews, behind scenes, un-cut)
                                                                                                                                                                                                                                                                                                                                        1. MetaVerse (Avatars and Characters
                                                                                                                                                                                                                                                                                                                                      2. Mexico
                                                                                                                                                                                                                                                                                                                                      3. Argentina
                                                                                                                                                                                                                                                                                                                                      4. Chile
                                                                                                                                                                                                                                                                                                                                      5. Colombia
                                                                                                                                                                                                                                                                                                                                      6. Rest of LATAM

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