Home Technology Gaming Market Size, Share and Growth Report by 2033

Gaming Market Size, Share & Trends Analysis Report By Device (Console, Mobile, Computer), By Type (Online, Offline) and By Region(North America, Europe, APAC, Middle East and Africa, LATAM) Forecasts, 2025-2033

Report Code: SRTE55553DR
Last Updated : Jan 03, 2025
Author : Straits Research
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Gaming Market Size

The global gaming market size is estimated to be worth USD 221.24 billion in 2024. It is forecasted to reach from USD 236.39 billion in 2025 to USD 424.23 billion by 2033, growing at a CAGR of around 6.50% during the forecast period (2025-2033).

The global market spans multiple platforms, including consoles, PCs, and mobile devices, resulting in a large and diverse player base across the globe. This growing industry is driven by rapid technological advancements, changing consumer preferences, and the increasing demand for interactive games. To meet these expectations, gaming platforms need to continue to improve their hardware and software to stay ahead of the competition and foster effective collaboration. These companies are at the forefront of developing technologies that enhance gameplay, offer better graphics, and enhance online interactions. Through these efforts, they are not only improving the gaming experience, but also ensuring that the business continues to grow and evolve in a rapidly changing environment.

Year Number of Gamers Increase Over Previous Year Increase Over Previous Year (%)
2020 2.81 billion 170 million 6.44%
2021 2.96 billion 150 million 5.34%
2022 3.09 billion 130 million 4.39%
2023 3.22 billion 130 million 4.21%
2024 3.32 billion 100 million 3.11%

Source: Annual Reports, Investor Presentations & Straits Research Analysis

Gaming Market Trends

Growth of cloud-based gaming

The global market is undergoing a substantial change toward cloud-based gaming, which allows players to play games without the need for costly hardware. This new conventional approach eliminates the need for powerful consoles or PCs, allowing players to broadcast games straight from faraway servers.

This trend is being led by prominent services such as Xbox Cloud Gaming, Google Stadia, and Nvidia GeForce Now, which provide users with access to a large library of games with low latency and smooth gaming. As internet speeds improve and 5G technology becomes more widely available, demand for cloud gaming is projected to increase, making gaming more accessible to a global audience.

Surge of esports and competitive gaming

As organized competitive gaming has become a popular form of entertainment, eSports has become a cultural phenomenon. The enormous popularity of competitive gaming is demonstrated by the fact that major competitions like the League of Legends World Championship, Dota 2's The International, and the Fortnite World Cup have drawn millions of viewers worldwide. In addition to having prize pools of millions of dollars, these competitions bring in a sizable sum of money from sponsorship agreements, television rights, and merchandise sales.

  • For example, the top-earning eSports player, Johan "N0tail" Sundstein, has won over $7 million in prize money, underscoring the lucrative potential of the eSports sector. This explosive growth in viewership and investment is paving the way for eSports to be recognized as a legitimate sporting activity, with increasing inclusion in mainstream sports broadcasts and collegiate competitions. As the audience continues to expand, eSports is set to play a pivotal role in shaping the future of the gaming industry.
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Gaming Market Growth Factors

Emergence of next-generation gaming consoles

The emergence of next-generation gaming consoles, often referred to as eighth-generation consoles, has significantly shaped this landscape since their debut. Major players like Nintendo, Microsoft, and Sony have released innovative consoles, including the Nintendo Switch, Xbox One, and PlayStation 4. These devices not only boast impressive hardware specifications but also integrate advanced technologies that enhance gameplay experiences.

  • For example, handheld consoles like the PlayStation Vita and Nintendo 3DS have pushed the boundaries of Augmented Reality (AR), allowing gamers to interact with their environments in unprecedented ways. The emphasis on graphical improvements and performance optimization has also set these consoles apart.

Moreover, features such as the ability to record and share in-game footage online have further captivated audiences, creating a vibrant community of content creators and enhancing social interaction among players. This evolution in console technology has not only attracted traditional gamers but has also drawn in new audiences, fueling further growth in this market.

Increasing disposable income and improved standard of living

Another critical driver of growth in the global market is the rise in disposable income and the overall improvement in the standard of living across many countries. As consumers find themselves with more disposable income, there is a noticeable increase in spending on gaming products and experiences.

This shift in consumer preferences is reflected in the widespread adoption of modern gaming consoles equipped with sophisticated features, such as gameplay recording and cross-platform gaming capabilities. These advancements not only enhance its experience but also make this more accessible and appealing to a broader audience, further contributing to market growth.

Restraining Factors

Rising piracy issues and increasing availability of counterfeit products

The global market faces significant challenges due to rising piracy issues and the increasing availability of counterfeit products. Piracy poses a substantial threat to game developers and publishers, as it undermines their intellectual property rights and reduces potential revenue. The proliferation of counterfeit consoles and games exacerbates this issue, presenting a formidable obstacle to market growth. As consumers seek affordable gaming options, the demand for low-cost counterfeit products has surged.

These counterfeit goods not only compromise the quality of the gaming experience but also dilute brand reputation and diminish the value of legitimate products. Consequently, the impact of piracy and counterfeiting is expected to hinder revenue prospects for game creators and stifle innovation within the industry, posing a significant challenge to the overall growth of the global market.

Market Opportunities

Virtual reality (vr) and augmented reality (ar) integration

The global market is experiencing significant opportunities through the integration of Virtual Reality (VR) and Augmented Reality (AR) technologies. These innovations create immersive experiences that enhance player engagement and interaction. For instance, VR platforms like Oculus Quest offer gamers fully immersive environments where they can explore vast worlds and interact with characters in ways traditional gaming cannot replicate.

On the other hand, AR games such as Pokémon GO have successfully merged real-world environments with digital elements, encouraging players to explore their surroundings while catching virtual creatures. This blend of physical and digital realms not only attracts diverse demographics, including those outside the traditional gaming community, but also opens new revenue streams through in-game purchases and advertising.

As hardware continues to evolve and become more accessible, the potential for VR and AR in gaming is set to grow, paving the way for innovative game development and immersive storytelling.

Study Period 2021-2033 CAGR 6.50%
Historical Period 2021-2023 Forecast Period 2025-2033
Base Year 2024 Base Year Market Size USD 221.24 billion
Forecast Year 2033 Forecast Year Market Size USD 424.23 billion
Largest Market Asia Pacific Fastest Growing Market North America
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Regional Analysis

Asia-pacific is a dominant region

The Asia-Pacific region holds the largest share of the gaming market, driven by a vast population of gaming enthusiasts and a robust local player base that significantly shapes market trends. This region features a diverse gaming ecosystem, with various genres catering to different audiences. The rapid growth of mobile gaming and the increasing popularity of esports have further boosted engagement.

In the coming years, more games from international publishers are expected to enter the market, broadening the range of available titles and intensifying competition. This influx of foreign games is anticipated to drive innovation and open up new opportunities for both local and global developers, solidifying Asia-Pacific's leadership in the gaming industry.

North america is the fastest-growing region

The gaming industry in North America is expected to expand due to higher investments made to use gaming as a professional and educational tool. This change demonstrates how the area has come to view gaming as more than just amusement. Gaming has surpassed more conventional forms of entertainment like music and movies as the most popular choice in the entertainment industry due to rising leisure spending.

Furthermore, there has been a sharp increase in demand for gaming accessories and peripherals, such as controllers, gamepads, high-performance PCs, and gaming headsets. This is in line with a growing trend of customers spending money on gaming-related products. North America's importance in the global gaming market is further cemented by the growing market for gaming gear, which not only facilitates gameplay but also signals a shift toward more immersive and interactive experiences.

Countries insights

  • United States: The United Statesstands as the world's premier gaming hub, catalyzed by a vast consumer base, leading technology companies, and a thriving game development culture. Major brands like Electronic Arts, Activision Blizzard, and Microsoft (Xbox) highlight the strength of the country's game development studios and publishers.

The growth of cloud gaming, eSports, and mobile gaming has significantly contributed to the expansion of the market size. For example, cloud gaming subscriptions surged by 35% in 2023, with over 3 million new active users subscribing to cloud gaming services in the U.S. This trend underscores the increasing consumer preference for innovative experiences.

  • China: China leads the global market in terms of revenue, driven by a rapidly expanding player base and greater internet penetration. The country is home to some of the world’s largest gaming companies, including Tencent and NetEase. However, regulatory challenges pose significant obstacles in this market, as the government has implemented strict measures to limit game time and content for younger players.

For instance, in 2021, the Chinese government imposed restrictions that capped playtime for minors at just three hours per week. Such regulations could adversely affect the growth rate of segments like multiplayer and mobile games.

  • Japan: Japan remains a vital player in the global market, renowned as the birthplace of pioneering hardware and iconic gaming franchises. Legendary companies such as Nintendo, Sony (PlayStation), and Sega have significantly shaped the gaming landscape over the years.

Japan excels in both console and handheld gaming, with the Nintendo Switch serving as a prime example of a successful hybrid system that achieved remarkable success in global markets. Notably, Japan is projected to have a joint-highest video game user penetration rate of 58% by 2027, further solidifying its importance in the industry.

  • South Korea: South Korea is internationally recognized for its robust eSports sector and remarkable technological advancements. The country boasts one of the best gaming ecosystems, characterized by high-speed internet infrastructure, a competitive eSports environment, and supportive government policies for the gaming industry. As a testament to its gaming culture, South Korea achieved a joint-highest video game user penetration rate of 57% in 2022, reflecting the nation's deep engagement with gaming.
  • India: India is emerging as one of the fastest-growing gaming market globally, fueled by a surge in smartphone adoption, affordable mobile data, and a large young demographic. The mobile gaming sector is currently at the forefront, although console and PC gaming are also experiencing rapid growth.

Additionally, the rise of eSports and game streaming platforms like YouTube Gaming and Twitch is expected to enrich India's gaming ecosystem, attracting brand sponsorships and advertising revenue. For instance, the Indian fantasy sports market is projected to grow at a CAGR of 21.1% over the forecast period, indicating significant potential for future development.

  • France: France has a stronghold in the European market and is recognized as a major contributor to AAA titles and mobile games. The country is home to renowned studios that have created international hits, such as Assassin's Creed and Far Cry. The French gaming industry benefits from robust support, and in 2023, France had around 65.51 million active gamers, highlighting its pivotal role in the gaming landscape.
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Segmental Analysis

By Devices

The market is dominated by the computer segment due to the versatility and superior capabilities of modern gaming PCs, which outperform traditional gaming consoles. At the same time, next-generation consoles, such as the Xbox Series X and PlayStation 5, have moved beyond gaming and are now complete entertainment centers with features like streaming services for movies, TV series, and web videos.

By Type

The offline segment leads the market, largely due to the lasting popularity of physical game copies like CDs, DVDs, and Blu-ray discs. These games do not require an internet connection, making them appealing to consumers with limited or inconsistent online access. Offline gaming provides players with the freedom to enjoy their favorite titles without the need for constant connectivity, offering both convenience and reliability.

Market Size By Device

Market Size By Device
  • Console
  • Mobile
  • Computer

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    Company Market Share

    The gaming market is characterized by strong competition, with several key players investing in technological advancements and strategic collaborations to strengthen their market presence. Major companies include:

    Sony Interactive Entertainment (SIE): A major Player in the Gaming Market

    Sony Interactive Entertainment (SIE) announced today the global launch of its next-generation virtual reality headset, PlayStation®VR2. Featuring high-fidelity visuals, new sensory features, and enhanced tracking, PlayStation VR2 takes virtual reality gaming to a new level, enabling players to feel a high range of sensations.


    List of key players in Gaming Market

    1. Z-pad
    2. TrueGaming Network Ltd.
    3. twofour54
    4. Virgin Games
    5. MCM Central
    6. Semaphore
    7. Lucid Games Ltd.
    8. Ibtikar Technologies
    9. Sony Interactive Entertainment, Inc
    10. Rovio Entertainment Corporation
    11. Electronic Arts, Inc.
    12. Others
    Gaming Market Share of Key Players

    Recent Developments

    • October 2024 - Paramount Game Studios and Saber Interactive are developing a new AAA action RPG titled Avatar Legends, set in the Avatar: The Last Airbender universe. This game will introduce players to an all-new Avatar set thousands of years in the past, allowing them to master the four elements and engage in dynamic combat. 

    Analyst Opinion

    As per our analyst, the gaming market is experiencing remarkable growth, driven by technological advancements, increased internet penetration, and the proliferation of mobile devices. Over the next decade, emerging trends such as cloud gaming, virtual reality, and eSports are expected to fuel substantial market expansion.

    The advent of cloud gaming, in particular, presents new opportunities by lowering the barriers to entry for new gamers and replacing hardware-intensive gaming experiences. This shift is particularly impactful in regions like India and Latin America, where smartphone penetration is high, yet ownership of consoles and PCs remains relatively low. Cloud gaming allows users in these markets to access high-quality gaming experiences without the need for expensive hardware.

    Moreover, significant investments in teams, media rights, and sponsorship deals are poised to further propel the growth of the market. As these investments enhance the infrastructure and visibility of gaming, South Korea, China, and the United States are expected to maintain their leadership roles in the industry.


    Gaming Market Segmentations

    By Device (2021-2033)

    • Console
    • Mobile
    • Computer

    By Type (2021-2033)

    • Online
    • Offline

    Frequently Asked Questions (FAQs)

    How big is the industry?
    The global gaming industry size was valued at approximately USD 221.24 billion in 2024. It is forecasted to reach USD 424.23 billion by 2033, growing at a CAGR of around 6.50% during the forecast period (2025-2033).
    Asia Pacific has the highest growth in the global market.
    Key verticals adopting the market include: Z-pad, TrueGaming Network Ltd., twofour54, Virgin Games, MCM Central, Semaphore, Lucid Games Ltd., Ibtikar Technologies, Sony Interactive Entertainment, Rovio Entertainment Corporation, Electronic Arts, Others Inc..
    Emergence of next-generation gaming consoles is the key driver for the growth of the global market.
    Virtual reality (VR) and augmented reality (AR) integration is one of the upcoming key trends in the global market.


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