- North America Collectible Card Games Market, By Device Type (2020-2032)
- Physical Cards
- Booster Packs
- Starter Decks
- Collector / Premium Editions
- Digital / Online
- PC Games
- Mobile Games
- Hybrid Platforms
- North America Collectible Card Games Market, By Age Type (2020-2032)
- Children
- Teenagers
- Adults
- North America Collectible Card Games Market, By Card Type (2020-2032)
- Character Card
- Autograph Card
- Image Card
- Ability Cards
- Others
- North America Collectible Card Games Market, By Game Type (2020-2032)
- Strategy-Based
- Collectible-Focused
- Casual / Social
- North America Collectible Card Games Market, By Distribution Channel (2020-2032)
- Offline Retail
- Specialty Game Stores
- Toy / Department Stores
- Tournament / Event Sales
- Online Retail
- Brand Websites
- E-commerce Marketplaces
- North America Collectible Card Games Market, By Revenue Model (2020-2032)
- Direct Sales
- Subscription / Digital Packs
- In-App Purchases
- Tournament / Event Fees
- North America Collectible Card Games Market, By Player Type (2020-2032)
- Casual Players
- Competitive Players
- Collectors / Investors