Home Technology Blended Learning Market Trends, Growth, and Forecast 2024-2032 | Global Insights

Blended Learning Market Size, Share & Trends Analysis Report By Type (Hardware, Software), By Application (K-12, Higher Education, Corporate), By Learning Type (Synchronous Learning, Asynchronous Learning), By Delivery Mode (Online, Offline, Hybrid) and By Region(North America, Europe, APAC, Middle East and Africa, LATAM) Forecasts, 2024-2032

Report Code: SRTE1184DR
Last Updated : July 26, 2024
Author : Straits Research
Starting From
USD 2300
Buy Now

Table Of Content

  1. Executive Summary

    1. Research Objectives
    2. Limitations & Assumptions
    3. Market Scope & Segmentation
    4. Currency & Pricing Considered
    1. Emerging Regions / Countries
    2. Emerging Companies
    3. Emerging Applications / End Use
    1. Drivers
    2. Market Warning Factors
    3. Latest Macro Economic Indicators
    4. Geopolitical Impact
    5. Technology Factors
    1. Porters Five Forces Analysis
    2. Value Chain Analysis
    1. North America
    2. Europe
    3. APAC
    4. Middle East and Africa
    5. LATAM
  2. ESG Trends

    1. Global Blended Learning Market Introduction
    2. By Type 
      1. Introduction
        1. Type  By Value
      2. Hardware
        1. By Value
      3. Software
        1. By Value
    3. By Application
      1. Introduction
        1. Application By Value
      2. K-12
        1. By Value
      3. Higher Education
        1. By Value
      4. Corporate
        1. By Value
    4. By Learning Type
      1. Introduction
        1. Learning Type By Value
      2. Synchronous Learning
        1. By Value
      3. Asynchronous Learning
        1. By Value
    5. By Delivery Mode
      1. Introduction
        1. Delivery Mode By Value
      2. Online
        1. By Value
      3. Offline
        1. By Value
      4. Hybrid
        1. By Value
    1. Introduction
    2. By Type 
      1. Introduction
        1. Type  By Value
      2. Hardware
        1. By Value
      3. Software
        1. By Value
    3. By Application
      1. Introduction
        1. Application By Value
      2. K-12
        1. By Value
      3. Higher Education
        1. By Value
      4. Corporate
        1. By Value
    4. By Learning Type
      1. Introduction
        1. Learning Type By Value
      2. Synchronous Learning
        1. By Value
      3. Asynchronous Learning
        1. By Value
    5. By Delivery Mode
      1. Introduction
        1. Delivery Mode By Value
      2. Online
        1. By Value
      3. Offline
        1. By Value
      4. Hybrid
        1. By Value
    6. U.S.
      1. By Type 
        1. Introduction
          1. Type  By Value
        2. Hardware
          1. By Value
        3. Software
          1. By Value
      2. By Application
        1. Introduction
          1. Application By Value
        2. K-12
          1. By Value
        3. Higher Education
          1. By Value
        4. Corporate
          1. By Value
      3. By Learning Type
        1. Introduction
          1. Learning Type By Value
        2. Synchronous Learning
          1. By Value
        3. Asynchronous Learning
          1. By Value
      4. By Delivery Mode
        1. Introduction
          1. Delivery Mode By Value
        2. Online
          1. By Value
        3. Offline
          1. By Value
        4. Hybrid
          1. By Value
    7. Canada
    1. Introduction
    2. By Type 
      1. Introduction
        1. Type  By Value
      2. Hardware
        1. By Value
      3. Software
        1. By Value
    3. By Application
      1. Introduction
        1. Application By Value
      2. K-12
        1. By Value
      3. Higher Education
        1. By Value
      4. Corporate
        1. By Value
    4. By Learning Type
      1. Introduction
        1. Learning Type By Value
      2. Synchronous Learning
        1. By Value
      3. Asynchronous Learning
        1. By Value
    5. By Delivery Mode
      1. Introduction
        1. Delivery Mode By Value
      2. Online
        1. By Value
      3. Offline
        1. By Value
      4. Hybrid
        1. By Value
    6. U.K.
      1. By Type 
        1. Introduction
          1. Type  By Value
        2. Hardware
          1. By Value
        3. Software
          1. By Value
      2. By Application
        1. Introduction
          1. Application By Value
        2. K-12
          1. By Value
        3. Higher Education
          1. By Value
        4. Corporate
          1. By Value
      3. By Learning Type
        1. Introduction
          1. Learning Type By Value
        2. Synchronous Learning
          1. By Value
        3. Asynchronous Learning
          1. By Value
      4. By Delivery Mode
        1. Introduction
          1. Delivery Mode By Value
        2. Online
          1. By Value
        3. Offline
          1. By Value
        4. Hybrid
          1. By Value
    7. Germany
    8. France
    9. Spain
    10. Italy
    11. Russia
    12. Nordic
    13. Benelux
    14. Rest of Europe
    1. Introduction
    2. By Type 
      1. Introduction
        1. Type  By Value
      2. Hardware
        1. By Value
      3. Software
        1. By Value
    3. By Application
      1. Introduction
        1. Application By Value
      2. K-12
        1. By Value
      3. Higher Education
        1. By Value
      4. Corporate
        1. By Value
    4. By Learning Type
      1. Introduction
        1. Learning Type By Value
      2. Synchronous Learning
        1. By Value
      3. Asynchronous Learning
        1. By Value
    5. By Delivery Mode
      1. Introduction
        1. Delivery Mode By Value
      2. Online
        1. By Value
      3. Offline
        1. By Value
      4. Hybrid
        1. By Value
    6. China
      1. By Type 
        1. Introduction
          1. Type  By Value
        2. Hardware
          1. By Value
        3. Software
          1. By Value
      2. By Application
        1. Introduction
          1. Application By Value
        2. K-12
          1. By Value
        3. Higher Education
          1. By Value
        4. Corporate
          1. By Value
      3. By Learning Type
        1. Introduction
          1. Learning Type By Value
        2. Synchronous Learning
          1. By Value
        3. Asynchronous Learning
          1. By Value
      4. By Delivery Mode
        1. Introduction
          1. Delivery Mode By Value
        2. Online
          1. By Value
        3. Offline
          1. By Value
        4. Hybrid
          1. By Value
    7. Korea
    8. Japan
    9. India
    10. Australia
    11. Singapore
    12. Taiwan
    13. South East Asia
    14. Rest of Asia-Pacific
    1. Introduction
    2. By Type 
      1. Introduction
        1. Type  By Value
      2. Hardware
        1. By Value
      3. Software
        1. By Value
    3. By Application
      1. Introduction
        1. Application By Value
      2. K-12
        1. By Value
      3. Higher Education
        1. By Value
      4. Corporate
        1. By Value
    4. By Learning Type
      1. Introduction
        1. Learning Type By Value
      2. Synchronous Learning
        1. By Value
      3. Asynchronous Learning
        1. By Value
    5. By Delivery Mode
      1. Introduction
        1. Delivery Mode By Value
      2. Online
        1. By Value
      3. Offline
        1. By Value
      4. Hybrid
        1. By Value
    6. UAE
      1. By Type 
        1. Introduction
          1. Type  By Value
        2. Hardware
          1. By Value
        3. Software
          1. By Value
      2. By Application
        1. Introduction
          1. Application By Value
        2. K-12
          1. By Value
        3. Higher Education
          1. By Value
        4. Corporate
          1. By Value
      3. By Learning Type
        1. Introduction
          1. Learning Type By Value
        2. Synchronous Learning
          1. By Value
        3. Asynchronous Learning
          1. By Value
      4. By Delivery Mode
        1. Introduction
          1. Delivery Mode By Value
        2. Online
          1. By Value
        3. Offline
          1. By Value
        4. Hybrid
          1. By Value
    7. Turkey
    8. Saudi Arabia
    9. South Africa
    10. Egypt
    11. Nigeria
    12. Rest of MEA
    1. Introduction
    2. By Type 
      1. Introduction
        1. Type  By Value
      2. Hardware
        1. By Value
      3. Software
        1. By Value
    3. By Application
      1. Introduction
        1. Application By Value
      2. K-12
        1. By Value
      3. Higher Education
        1. By Value
      4. Corporate
        1. By Value
    4. By Learning Type
      1. Introduction
        1. Learning Type By Value
      2. Synchronous Learning
        1. By Value
      3. Asynchronous Learning
        1. By Value
    5. By Delivery Mode
      1. Introduction
        1. Delivery Mode By Value
      2. Online
        1. By Value
      3. Offline
        1. By Value
      4. Hybrid
        1. By Value
    6. Brazil
      1. By Type 
        1. Introduction
          1. Type  By Value
        2. Hardware
          1. By Value
        3. Software
          1. By Value
      2. By Application
        1. Introduction
          1. Application By Value
        2. K-12
          1. By Value
        3. Higher Education
          1. By Value
        4. Corporate
          1. By Value
      3. By Learning Type
        1. Introduction
          1. Learning Type By Value
        2. Synchronous Learning
          1. By Value
        3. Asynchronous Learning
          1. By Value
      4. By Delivery Mode
        1. Introduction
          1. Delivery Mode By Value
        2. Online
          1. By Value
        3. Offline
          1. By Value
        4. Hybrid
          1. By Value
    7. Mexico
    8. Argentina
    9. Chile
    10. Colombia
    11. Rest of LATAM
    1. Blended Learning Market Share By Players
    2. M&A Agreements & Collaboration Analysis
    1. NIIT.
      1. Overview
      2. Business Information
      3. Revenue
      4. ASP
      5. SWOT Analysis
      6. Recent Developments
    2. AllenComm.
    3. GP Strategies.
    4. Panopto.
    5. City & Guilds Group.
    6. Cegos.
    7. Skillsoft.
    8. D2L.
    9. Houghton Mifflin Harcourt 
    10. Holtzbrinck Publishing Group 
    11. Pearson
    1. Research Data
      1. Secondary Data
        1. Major secondary sources
        2. Key data from secondary sources
      2. Primary Data
        1. Key data from primary sources
        2. Breakdown of primaries
      3. Secondary And Primary Research
        1. Key industry insights
    2. Market Size Estimation
      1. Bottom-Up Approach
      2. Top-Down Approach
      3. Market Projection
    3. Research Assumptions
      1. Assumptions
    4. Limitations
    5. Risk Assessment
    1. Discussion Guide
    2. Customization Options
    3. Related Reports
  3. Disclaimer

Related Reports

Global Report
The Deep Learning Market size was valued at USD 45.82 billion in 2022. It is projected to reach USD 638.37 billion by 2031, growing at a CAGR of 34% during the forecast period (2023-2031).  Deep learning, considered a subfield of Machine Learni
Buy Now
Global Report
The global e-learning market size was valued at USD 227.34 billion in 2023. It is expected to reach USD 740.46 billion in 2032, growing at a CAGR of 14.02% over the forecast period (2024-32). Rapid innovations in technology, including AI and VR, enha
Buy Now
Global Report
The global remote learning market size was valued at USD 111.63 billion in 2022. It is estimated to reach USD 321.22 billion by 2031, growing at a CAGR of 15.52% during the forecast period (2023–2031). Remote learning includes online distance
Buy Now

Purchase Benefits

  • Eligible for a free updated report next year
  • Completely customizable scope
  • 30% discount on your next purchase
  • Dedicated account manager
  • Query resolution within 24 hours
  • Permission to print the report


We are featured on :