Cloud Gaming Market Size, Share & Trends Analysis Report By Device (Smartphones, Gaming Consoles, PC & Laptops, Tablets, Head-mounted Displays, Smart TVs), By Type (Video Streaming, File Streaming), By Gamer Type (Casual Gamers, Avid Gamers, Lifestyle Gamers, Hardcore Gamers), By Offering (Infrastructure, Gaming Platform Service, Compute, Memory, Storage, Content Service, PC Service), By Deployment (Public Cloud, Hybrid Cloud, Private Cloud), By Gaming System (G-Cluster, PlayStation, Stream My Game, Steam in Home Streaming, Remote Play, Others) and By Region(North America, Europe, APAC, Middle East and Africa, LATAM) Forecasts, 2022-2030
The global cloud computing market size was valued at USD 388.47 billion in 2022. It is estimated to reach USD 1,844.99 billion by 2031, growing at a CAGR of 18.9% during the forecast period (2023–2031).
Cloud computing is commonly defined as t
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