Home Technology Esports Market Size, Share & Forecast by 2030

Esports Market

Esports Market Size, Share & Trends Analysis Report By Revenue Model (Media Rights, Advertising And Sponsorships, Merchandise And Tickets, Others), By Streaming Platform (Twitch, YouTube, Others (DouYu and Huya)), By Device Type (Smartphones, Smart TVs, Desktops, Laptops, Tablets, Gaming Consoles), By Gaming Genre (Real-time Strategy Games, First Person Shooter Games, Fighting Games, Multiplayer Online Battle Arena Games, Mass Multiplayer Online Role-playing Games) and By Region(North America, Europe, APAC, Middle East and Africa, LATAM) Forecasts, 2022-2030

Report Code: SRTE2156DR
Study Period 2018-2030 CAGR 21.9%
Historical Period 2018-2020 Forecast Period 2022-2030
Base Year 2021 Base Year Market Size USD 1,178 Million
Forecast Year 2030 Forecast Year Market Size USD 5743 Million
Largest Market Asia Pacific Fastest Growing Market North America
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Market Segmentation

  1. Esports Market, By Revenue Model (2020-2030)
    1. Media Rights
    2. Advertising And Sponsorships
    3. Merchandise And Tickets
    4. Others
  2. Esports Market, By Streaming Platform (2020-2030)
    1. Twitch
    2. YouTube
    3. Others (DouYu and Huya)
  3. Esports Market, By Device Type (2020-2030)
    1. Smartphones
    2. Smart TVs
    3. Desktops
    4. Laptops
    5. Tablets
    6. Gaming Consoles
  4. Esports Market, By Gaming Genre (2020-2030)
    1. Real-time Strategy Games
    2. First Person Shooter Games
    3. Fighting Games
    4. Multiplayer Online Battle Arena Games
    5. Mass Multiplayer Online Role-playing Games
    1. North America
      1. North America Esports Market, By Revenue Model
        1. Media Rights
          1. Advertising And Sponsorships
            1. Merchandise And Tickets
              1. Others
              2. North America Esports Market, By Streaming Platform
                1. Twitch
                  1. YouTube
                    1. Others (DouYu and Huya)
                    2. North America Esports Market, By Device Type
                      1. Smartphones
                        1. Smart TVs
                          1. Desktops
                            1. Laptops
                              1. Tablets
                                1. Gaming Consoles
                                2. North America Esports Market, By Gaming Genre
                                  1. Real-time Strategy Games
                                    1. First Person Shooter Games
                                      1. Fighting Games
                                        1. Multiplayer Online Battle Arena Games
                                          1. Mass Multiplayer Online Role-playing Games
                                          2. U.S.
                                            1. U.S. Esports Market, By Revenue Model
                                              1. Media Rights
                                                1. Advertising And Sponsorships
                                                  1. Merchandise And Tickets
                                                    1. Others
                                                    2. U.S. Esports Market, By Streaming Platform
                                                      1. Twitch
                                                        1. YouTube
                                                          1. Others (DouYu and Huya)
                                                          2. U.S. Esports Market, By Device Type
                                                            1. Smartphones
                                                              1. Smart TVs
                                                                1. Desktops
                                                                  1. Laptops
                                                                    1. Tablets
                                                                      1. Gaming Consoles
                                                                      2. U.S. Esports Market, By Gaming Genre
                                                                        1. Real-time Strategy Games
                                                                          1. First Person Shooter Games
                                                                            1. Fighting Games
                                                                              1. Multiplayer Online Battle Arena Games
                                                                                1. Mass Multiplayer Online Role-playing Games
                                                                              2. Canada
                                                                            2. Europe
                                                                              1. Europe Esports Market, By Revenue Model
                                                                                1. Media Rights
                                                                                  1. Advertising And Sponsorships
                                                                                    1. Merchandise And Tickets
                                                                                      1. Others
                                                                                      2. Europe Esports Market, By Streaming Platform
                                                                                        1. Twitch
                                                                                          1. YouTube
                                                                                            1. Others (DouYu and Huya)
                                                                                            2. Europe Esports Market, By Device Type
                                                                                              1. Smartphones
                                                                                                1. Smart TVs
                                                                                                  1. Desktops
                                                                                                    1. Laptops
                                                                                                      1. Tablets
                                                                                                        1. Gaming Consoles
                                                                                                        2. Europe Esports Market, By Gaming Genre
                                                                                                          1. Real-time Strategy Games
                                                                                                            1. First Person Shooter Games
                                                                                                              1. Fighting Games
                                                                                                                1. Multiplayer Online Battle Arena Games
                                                                                                                  1. Mass Multiplayer Online Role-playing Games
                                                                                                                  2. U.K.
                                                                                                                    1. U.K. Esports Market, By Revenue Model
                                                                                                                      1. Media Rights
                                                                                                                        1. Advertising And Sponsorships
                                                                                                                          1. Merchandise And Tickets
                                                                                                                            1. Others
                                                                                                                            2. U.K. Esports Market, By Streaming Platform
                                                                                                                              1. Twitch
                                                                                                                                1. YouTube
                                                                                                                                  1. Others (DouYu and Huya)
                                                                                                                                  2. U.K. Esports Market, By Device Type
                                                                                                                                    1. Smartphones
                                                                                                                                      1. Smart TVs
                                                                                                                                        1. Desktops
                                                                                                                                          1. Laptops
                                                                                                                                            1. Tablets
                                                                                                                                              1. Gaming Consoles
                                                                                                                                              2. U.K. Esports Market, By Gaming Genre
                                                                                                                                                1. Real-time Strategy Games
                                                                                                                                                  1. First Person Shooter Games
                                                                                                                                                    1. Fighting Games
                                                                                                                                                      1. Multiplayer Online Battle Arena Games
                                                                                                                                                        1. Mass Multiplayer Online Role-playing Games
                                                                                                                                                      2. Germany
                                                                                                                                                      3. France
                                                                                                                                                      4. Spain
                                                                                                                                                      5. Italy
                                                                                                                                                      6. Russia
                                                                                                                                                      7. Nordic
                                                                                                                                                      8. Benelux
                                                                                                                                                      9. Rest of Europe
                                                                                                                                                    2. APAC
                                                                                                                                                      1. APAC Esports Market, By Revenue Model
                                                                                                                                                        1. Media Rights
                                                                                                                                                          1. Advertising And Sponsorships
                                                                                                                                                            1. Merchandise And Tickets
                                                                                                                                                              1. Others
                                                                                                                                                              2. APAC Esports Market, By Streaming Platform
                                                                                                                                                                1. Twitch
                                                                                                                                                                  1. YouTube
                                                                                                                                                                    1. Others (DouYu and Huya)
                                                                                                                                                                    2. APAC Esports Market, By Device Type
                                                                                                                                                                      1. Smartphones
                                                                                                                                                                        1. Smart TVs
                                                                                                                                                                          1. Desktops
                                                                                                                                                                            1. Laptops
                                                                                                                                                                              1. Tablets
                                                                                                                                                                                1. Gaming Consoles
                                                                                                                                                                                2. APAC Esports Market, By Gaming Genre
                                                                                                                                                                                  1. Real-time Strategy Games
                                                                                                                                                                                    1. First Person Shooter Games
                                                                                                                                                                                      1. Fighting Games
                                                                                                                                                                                        1. Multiplayer Online Battle Arena Games
                                                                                                                                                                                          1. Mass Multiplayer Online Role-playing Games
                                                                                                                                                                                          2. China
                                                                                                                                                                                            1. China Esports Market, By Revenue Model
                                                                                                                                                                                              1. Media Rights
                                                                                                                                                                                                1. Advertising And Sponsorships
                                                                                                                                                                                                  1. Merchandise And Tickets
                                                                                                                                                                                                    1. Others
                                                                                                                                                                                                    2. China Esports Market, By Streaming Platform
                                                                                                                                                                                                      1. Twitch
                                                                                                                                                                                                        1. YouTube
                                                                                                                                                                                                          1. Others (DouYu and Huya)
                                                                                                                                                                                                          2. China Esports Market, By Device Type
                                                                                                                                                                                                            1. Smartphones
                                                                                                                                                                                                              1. Smart TVs
                                                                                                                                                                                                                1. Desktops
                                                                                                                                                                                                                  1. Laptops
                                                                                                                                                                                                                    1. Tablets
                                                                                                                                                                                                                      1. Gaming Consoles
                                                                                                                                                                                                                      2. China Esports Market, By Gaming Genre
                                                                                                                                                                                                                        1. Real-time Strategy Games
                                                                                                                                                                                                                          1. First Person Shooter Games
                                                                                                                                                                                                                            1. Fighting Games
                                                                                                                                                                                                                              1. Multiplayer Online Battle Arena Games
                                                                                                                                                                                                                                1. Mass Multiplayer Online Role-playing Games
                                                                                                                                                                                                                              2. Korea
                                                                                                                                                                                                                              3. Japan
                                                                                                                                                                                                                              4. India
                                                                                                                                                                                                                              5. Australia
                                                                                                                                                                                                                              6. Taiwan
                                                                                                                                                                                                                              7. South East Asia
                                                                                                                                                                                                                              8. Rest of Asia-Pacific
                                                                                                                                                                                                                            2. Middle East and Africa
                                                                                                                                                                                                                              1. Middle East and Africa Esports Market, By Revenue Model
                                                                                                                                                                                                                                1. Media Rights
                                                                                                                                                                                                                                  1. Advertising And Sponsorships
                                                                                                                                                                                                                                    1. Merchandise And Tickets
                                                                                                                                                                                                                                      1. Others
                                                                                                                                                                                                                                      2. Middle East and Africa Esports Market, By Streaming Platform
                                                                                                                                                                                                                                        1. Twitch
                                                                                                                                                                                                                                          1. YouTube
                                                                                                                                                                                                                                            1. Others (DouYu and Huya)
                                                                                                                                                                                                                                            2. Middle East and Africa Esports Market, By Device Type
                                                                                                                                                                                                                                              1. Smartphones
                                                                                                                                                                                                                                                1. Smart TVs
                                                                                                                                                                                                                                                  1. Desktops
                                                                                                                                                                                                                                                    1. Laptops
                                                                                                                                                                                                                                                      1. Tablets
                                                                                                                                                                                                                                                        1. Gaming Consoles
                                                                                                                                                                                                                                                        2. Middle East and Africa Esports Market, By Gaming Genre
                                                                                                                                                                                                                                                          1. Real-time Strategy Games
                                                                                                                                                                                                                                                            1. First Person Shooter Games
                                                                                                                                                                                                                                                              1. Fighting Games
                                                                                                                                                                                                                                                                1. Multiplayer Online Battle Arena Games
                                                                                                                                                                                                                                                                  1. Mass Multiplayer Online Role-playing Games
                                                                                                                                                                                                                                                                  2. UAE
                                                                                                                                                                                                                                                                    1. UAE Esports Market, By Revenue Model
                                                                                                                                                                                                                                                                      1. Media Rights
                                                                                                                                                                                                                                                                        1. Advertising And Sponsorships
                                                                                                                                                                                                                                                                          1. Merchandise And Tickets
                                                                                                                                                                                                                                                                            1. Others
                                                                                                                                                                                                                                                                            2. UAE Esports Market, By Streaming Platform
                                                                                                                                                                                                                                                                              1. Twitch
                                                                                                                                                                                                                                                                                1. YouTube
                                                                                                                                                                                                                                                                                  1. Others (DouYu and Huya)
                                                                                                                                                                                                                                                                                  2. UAE Esports Market, By Device Type
                                                                                                                                                                                                                                                                                    1. Smartphones
                                                                                                                                                                                                                                                                                      1. Smart TVs
                                                                                                                                                                                                                                                                                        1. Desktops
                                                                                                                                                                                                                                                                                          1. Laptops
                                                                                                                                                                                                                                                                                            1. Tablets
                                                                                                                                                                                                                                                                                              1. Gaming Consoles
                                                                                                                                                                                                                                                                                              2. UAE Esports Market, By Gaming Genre
                                                                                                                                                                                                                                                                                                1. Real-time Strategy Games
                                                                                                                                                                                                                                                                                                  1. First Person Shooter Games
                                                                                                                                                                                                                                                                                                    1. Fighting Games
                                                                                                                                                                                                                                                                                                      1. Multiplayer Online Battle Arena Games
                                                                                                                                                                                                                                                                                                        1. Mass Multiplayer Online Role-playing Games
                                                                                                                                                                                                                                                                                                      2. Turkey
                                                                                                                                                                                                                                                                                                      3. Saudi Arabia
                                                                                                                                                                                                                                                                                                      4. South Africa
                                                                                                                                                                                                                                                                                                      5. Egypt
                                                                                                                                                                                                                                                                                                      6. Nigeria
                                                                                                                                                                                                                                                                                                      7. Rest of MEA
                                                                                                                                                                                                                                                                                                    2. LATAM
                                                                                                                                                                                                                                                                                                      1. LATAM Esports Market, By Revenue Model
                                                                                                                                                                                                                                                                                                        1. Media Rights
                                                                                                                                                                                                                                                                                                          1. Advertising And Sponsorships
                                                                                                                                                                                                                                                                                                            1. Merchandise And Tickets
                                                                                                                                                                                                                                                                                                              1. Others
                                                                                                                                                                                                                                                                                                              2. LATAM Esports Market, By Streaming Platform
                                                                                                                                                                                                                                                                                                                1. Twitch
                                                                                                                                                                                                                                                                                                                  1. YouTube
                                                                                                                                                                                                                                                                                                                    1. Others (DouYu and Huya)
                                                                                                                                                                                                                                                                                                                    2. LATAM Esports Market, By Device Type
                                                                                                                                                                                                                                                                                                                      1. Smartphones
                                                                                                                                                                                                                                                                                                                        1. Smart TVs
                                                                                                                                                                                                                                                                                                                          1. Desktops
                                                                                                                                                                                                                                                                                                                            1. Laptops
                                                                                                                                                                                                                                                                                                                              1. Tablets
                                                                                                                                                                                                                                                                                                                                1. Gaming Consoles
                                                                                                                                                                                                                                                                                                                                2. LATAM Esports Market, By Gaming Genre
                                                                                                                                                                                                                                                                                                                                  1. Real-time Strategy Games
                                                                                                                                                                                                                                                                                                                                    1. First Person Shooter Games
                                                                                                                                                                                                                                                                                                                                      1. Fighting Games
                                                                                                                                                                                                                                                                                                                                        1. Multiplayer Online Battle Arena Games
                                                                                                                                                                                                                                                                                                                                          1. Mass Multiplayer Online Role-playing Games
                                                                                                                                                                                                                                                                                                                                          2. Brazil
                                                                                                                                                                                                                                                                                                                                            1. Brazil Esports Market, By Revenue Model
                                                                                                                                                                                                                                                                                                                                              1. Media Rights
                                                                                                                                                                                                                                                                                                                                                1. Advertising And Sponsorships
                                                                                                                                                                                                                                                                                                                                                  1. Merchandise And Tickets
                                                                                                                                                                                                                                                                                                                                                    1. Others
                                                                                                                                                                                                                                                                                                                                                    2. Brazil Esports Market, By Streaming Platform
                                                                                                                                                                                                                                                                                                                                                      1. Twitch
                                                                                                                                                                                                                                                                                                                                                        1. YouTube
                                                                                                                                                                                                                                                                                                                                                          1. Others (DouYu and Huya)
                                                                                                                                                                                                                                                                                                                                                          2. Brazil Esports Market, By Device Type
                                                                                                                                                                                                                                                                                                                                                            1. Smartphones
                                                                                                                                                                                                                                                                                                                                                              1. Smart TVs
                                                                                                                                                                                                                                                                                                                                                                1. Desktops
                                                                                                                                                                                                                                                                                                                                                                  1. Laptops
                                                                                                                                                                                                                                                                                                                                                                    1. Tablets
                                                                                                                                                                                                                                                                                                                                                                      1. Gaming Consoles
                                                                                                                                                                                                                                                                                                                                                                      2. Brazil Esports Market, By Gaming Genre
                                                                                                                                                                                                                                                                                                                                                                        1. Real-time Strategy Games
                                                                                                                                                                                                                                                                                                                                                                          1. First Person Shooter Games
                                                                                                                                                                                                                                                                                                                                                                            1. Fighting Games
                                                                                                                                                                                                                                                                                                                                                                              1. Multiplayer Online Battle Arena Games
                                                                                                                                                                                                                                                                                                                                                                                1. Mass Multiplayer Online Role-playing Games
                                                                                                                                                                                                                                                                                                                                                                              2. Mexico
                                                                                                                                                                                                                                                                                                                                                                              3. Argentina
                                                                                                                                                                                                                                                                                                                                                                              4. Chile
                                                                                                                                                                                                                                                                                                                                                                              5. Colombia
                                                                                                                                                                                                                                                                                                                                                                              6. Rest of LATAM

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